my portfolio

My skills & links

c++ Programming

I have developed several C++ SFML games throughout my time at university, including a version of Space Invaders and a simple platformer. I have developed custom collision detection functions and created game management systems from scratch.

My C++ repositories can be found on my GitHub, and I have also provided a video showcase covering the functionality of these projects.

unity

I have worked with 2D and 3D game development in Unity, and am familiar with many standard packages such as TextMeshPro and Cinemachine. My projects showcase a variety of skills such as C# scripting, dynamic cameras and animation logic.

Showcases for my first and most recent Unity projects can be found in the links below.

Documentation & Design

Through design tasks at university and my own personal passion for designing games, I have learned industry standard practices for designing and documenting video games.

All examples of my documentation can be found in my portfolio documentation OneDrive file.

GITHUB & SHOWCASE links

My GitHub, which includes my C++ projects and various documentation I have written.

The 3D Unity Showcase, a YouTube video which demonstrates all the features of my final 1st year project.

My OneDrive documentation file, which contains several TDDs and GDDs I have written.

The 2D Unity Showcase, a Youtube video which includes my first Unity game from 2021.

The C++ Showcase, a YouTube video which exhibits my C++ SFML projects.