ABOUT ME

I am an aspiring game developer, driven by a lifelong passion for video games as a form of interactive art.

The year is 2005, and I am playing 1998’s Need for Speed III: Hot Pursuit - sitting at my dad’s work computer with my arms stretched high to reach the distant keyboard, dazzled in absolute awe of what I am experiencing. This particular event introduced my 3-year-old self to the incredible marriage of technology and art that we call video games, and ignited my aspiration to one day be involved in game development.

Over the last 20 years, I have progressed from programming Bee-Bots and building Scratch games to programming games in C++ and acting as the lead designer in an ambitious indie game.